Files
zoitechat/osx/launcher.sh
deepend cf2d5e5778 Fixed the macOS launcher errors you hit:
suppressed noisy defaults read failures for missing preference keys,

        fixed unsafe/empty test expressions that caused test: argument expected,

        corrected the gettext app domain from APP=name to APP=zoitechat.

    Improved launcher behavior for architecture mismatches (Bad CPU type in executable) by detecting exit 126 and printing a clear hint plus file output for ZoiteChat-bin.

    Updated osx/makebundle.sh so bundling is more Intel/Apple Silicon friendly:

        dynamically resolves/writes prefix and prefix:enchant (Homebrew Intel vs Apple Silicon layouts),

        still adapts enchant data path (share/enchant vs share/enchant-2),

        prints bundled binary architecture after bundling so mismatches are immediately visible.

    Extended macOS debugging docs with a dedicated “Bad CPU type in executable” section and explicit Intel (x86_64) build commands.
2026-02-19 10:06:49 -07:00

199 lines
6.7 KiB
Bash
Executable File

#!/usr/bin/env bash
if test "x$GTK_DEBUG_LAUNCHER" != x; then
set -x
fi
if test "x$GTK_DEBUG_GDB" != x; then
EXEC_PREFIX=(gdb --args)
else
EXEC_PREFIX=()
fi
name=`basename "$0"`
tmp="$0"
tmp=`dirname "$tmp"`
tmp=`dirname "$tmp"`
bundle=`dirname "$tmp"`
bundle_contents="$bundle"/Contents
bundle_res="$bundle_contents"/Resources
bundle_lib="$bundle_res"/lib
bundle_bin="$bundle_res"/bin
bundle_data="$bundle_res"/share
bundle_etc="$bundle_res"/etc
export PREFIX="$bundle_res"
# launcher-script: runtime environment for bundled GTK3 on macOS.
# Expected package prefixes when building the app bundle:
# Homebrew: /opt/homebrew (Apple Silicon) or /usr/local (Intel)
# MacPorts: /opt/local
# Required libraries include GTK3, Pango, GDK-Pixbuf and enchant.
# Keep DYLD path hacks to a minimum; install_name_tool should resolve most libs.
if test -n "${DYLD_LIBRARY_PATH:-}"; then
export DYLD_LIBRARY_PATH="$bundle_lib:$DYLD_LIBRARY_PATH"
fi
export XDG_CONFIG_DIRS="$bundle_etc"/xdg
export XDG_DATA_DIRS="$bundle_data"
export GTK_DATA_PREFIX="$bundle_res"
export GTK_EXE_PREFIX="$bundle_res"
export GTK_IM_MODULE_FILE="$bundle_etc/gtk-3.0/gtk.immodules"
export GDK_PIXBUF_MODULE_FILE="$bundle_etc/gtk-3.0/gdk-pixbuf.loaders"
export PANGO_LIBDIR="$bundle_lib"
export PANGO_SYSCONFDIR="$bundle_etc"
export GSETTINGS_SCHEMA_DIR="$bundle_data/glib-2.0/schemas"
export OPENSSL_CONF="/System/Library/OpenSSL/openssl.cnf"
export ZOITECHAT_LIBDIR="$bundle_lib/zoitechat/plugins"
APP=zoitechat
I18NDIR="$bundle_data/locale"
# Set the locale-related variables appropriately:
unset LANG LC_MESSAGES LC_MONETARY LC_COLLATE
# Has a language ordering been set?
# If so, set LC_MESSAGES and LANG accordingly; otherwise skip it.
# First step uses sed to clean off the quotes and commas, to change - to _, and change the names for the chinese scripts from "Hans" to CN and "Hant" to TW.
APPLELANGUAGES=`defaults read .GlobalPreferences AppleLanguages 2>/dev/null | sed -En -e 's/\-/_/' -e 's/Hant/TW/' -e 's/Hans/CN/' -e 's/[[:space:]]*\"?([[:alnum:]_]+)\"?,?/\1/p' `
if test "$APPLELANGUAGES"; then
# A language ordering exists.
# Test, item per item, to see whether there is an corresponding locale.
for L in $APPLELANGUAGES; do
#test for exact matches:
if test -f "$I18NDIR/${L}/LC_MESSAGES/$APP.mo"; then
export LANG=$L
break
fi
#This is a special case, because often the original strings are in US
#English and there is no translation file.
if test "x$L" == "xen_US"; then
export LANG=$L
break
fi
#OK, now test for just the first two letters:
if test -f "$I18NDIR/${L:0:2}/LC_MESSAGES/$APP.mo"; then
export LANG=${L:0:2}
break
fi
#Same thing, but checking for any english variant.
if test "x${L:0:2}" == "xen"; then
export LANG=$L
break
fi;
done
fi
unset APPLELANGUAGES L
# If we didn't get a language from the language list, try the Collation preference, in case it's the only setting that exists.
APPLECOLLATION=`defaults read .GlobalPreferences AppleCollationOrder 2>/dev/null || true`
if test -z "${LANG:-}" -a -n "${APPLECOLLATION:-}"; then
if test -f "$I18NDIR/${APPLECOLLATION:0:2}/LC_MESSAGES/$APP.mo"; then
export LANG=${APPLECOLLATION:0:2}
fi
fi
if test -n "${APPLECOLLATION:-}"; then
export LC_COLLATE=$APPLECOLLATION
fi
unset APPLECOLLATION
# Continue by attempting to find the Locale preference.
APPLELOCALE=`defaults read .GlobalPreferences AppleLocale 2>/dev/null || true`
if test -f "$I18NDIR/${APPLELOCALE:0:5}/LC_MESSAGES/$APP.mo"; then
if test -z "${LANG:-}"; then
export LANG="${APPLELOCALE:0:5}"
fi
elif test -z "${LANG:-}" -a -f "$I18NDIR/${APPLELOCALE:0:2}/LC_MESSAGES/$APP.mo"; then
export LANG="${APPLELOCALE:0:2}"
fi
#Next we need to set LC_MESSAGES. If at all possilbe, we want a full
#5-character locale to avoid the "Locale not supported by C library"
#warning from Gtk -- even though Gtk will translate with a
#two-character code.
if test -n "${LANG:-}"; then
#If the language code matches the applelocale, then that's the message
#locale; otherwise, if it's longer than two characters, then it's
#probably a good message locale and we'll go with it.
if test "$LANG" = "${APPLELOCALE:0:5}" -o "$LANG" != "${LANG:0:2}"; then
export LC_MESSAGES=$LANG
#Next try if the Applelocale is longer than 2 chars and the language
#bit matches $LANG
elif test "$LANG" = "${APPLELOCALE:0:2}" -a "$APPLELOCALE" \> "${APPLELOCALE:0:2}"; then
export LC_MESSAGES=${APPLELOCALE:0:5}
#Fail. Get a list of the locales in $PREFIX/share/locale that match
#our two letter language code and pick the first one, special casing
#english to set en_US
elif test "$LANG" = "en"; then
export LC_MESSAGES="en_US"
else
LOC=`find $PREFIX/share/locale -name $LANG???`
for L in $LOC; do
export LC_MESSAGES=$L
done
fi
else
#All efforts have failed, so default to US english
export LANG="en_US"
export LC_MESSAGES="en_US"
fi
CURRENCY=`echo $APPLELOCALE | sed -En 's/.*currency=([[:alpha:]]+).*/\1/p'`
if test "x$CURRENCY" != "x"; then
#The user has set a special currency. Gtk doesn't install LC_MONETARY files, but Apple does in /usr/share/locale, so we're going to look there for a locale to set LC_CURRENCY to.
if test -f /usr/local/share/$LC_MESSAGES/LC_MONETARY; then
if test -a `cat /usr/local/share/$LC_MESSAGES/LC_MONETARY` == $CURRENCY; then
export LC_MONETARY=$LC_MESSAGES
fi
fi
if test -z "$LC_MONETARY"; then
FILES=`find /usr/share/locale -name LC_MONETARY -exec grep -H $CURRENCY {} \;`
if test -n "$FILES"; then
export LC_MONETARY=`echo $FILES | sed -En 's%/usr/share/locale/([[:alpha:]_]+)/LC_MONETARY.*%\1%p'`
fi
fi
fi
#No currency value means that the AppleLocale governs:
if test -z "$LC_MONETARY"; then
LC_MONETARY=${APPLELOCALE:0:5}
fi
#For Gtk, which only looks at LC_ALL:
export LC_ALL=$LC_MESSAGES
unset APPLELOCALE FILES LOC
if test -f "$bundle_lib/charset.alias"; then
export CHARSETALIASDIR="$bundle_lib"
fi
# Extra arguments can be added in environment.sh.
EXTRA_ARGS=
if test -f "$bundle_res/environment.sh"; then
source "$bundle_res/environment.sh"
fi
# Strip out the argument added by the OS.
if /bin/expr "x$1" : '^x-psn_' > /dev/null; then
shift 1
fi
BIN_PATH="$bundle_contents/MacOS/$name-bin"
if test ${#EXEC_PREFIX[@]} -gt 0; then
"${EXEC_PREFIX[@]}" "$BIN_PATH" "$@" $EXTRA_ARGS
else
"$BIN_PATH" "$@" $EXTRA_ARGS
fi
status=$?
if test "$status" -eq 126; then
echo "error: $BIN_PATH could not execute on this Mac (possible architecture mismatch)." >&2
if command -v file >/dev/null 2>&1; then
file "$BIN_PATH" >&2 || true
fi
echo "hint: build ZoiteChat for this architecture (x86_64 on Intel, arm64 on Apple Silicon) or as a universal binary." >&2
fi
exit "$status"