mirror of
https://github.com/ZoiteChat/zoitechat.git
synced 2026-03-10 16:00:18 +00:00
suppressed noisy defaults read failures for missing preference keys,
fixed unsafe/empty test expressions that caused test: argument expected,
corrected the gettext app domain from APP=name to APP=zoitechat.
Improved launcher behavior for architecture mismatches (Bad CPU type in executable) by detecting exit 126 and printing a clear hint plus file output for ZoiteChat-bin.
Updated osx/makebundle.sh so bundling is more Intel/Apple Silicon friendly:
dynamically resolves/writes prefix and prefix:enchant (Homebrew Intel vs Apple Silicon layouts),
still adapts enchant data path (share/enchant vs share/enchant-2),
prints bundled binary architecture after bundling so mismatches are immediately visible.
Extended macOS debugging docs with a dedicated “Bad CPU type in executable” section and explicit Intel (x86_64) build commands.
199 lines
6.7 KiB
Bash
Executable File
199 lines
6.7 KiB
Bash
Executable File
#!/usr/bin/env bash
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if test "x$GTK_DEBUG_LAUNCHER" != x; then
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set -x
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fi
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if test "x$GTK_DEBUG_GDB" != x; then
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EXEC_PREFIX=(gdb --args)
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else
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EXEC_PREFIX=()
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fi
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name=`basename "$0"`
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tmp="$0"
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tmp=`dirname "$tmp"`
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tmp=`dirname "$tmp"`
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bundle=`dirname "$tmp"`
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bundle_contents="$bundle"/Contents
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bundle_res="$bundle_contents"/Resources
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bundle_lib="$bundle_res"/lib
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bundle_bin="$bundle_res"/bin
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bundle_data="$bundle_res"/share
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bundle_etc="$bundle_res"/etc
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export PREFIX="$bundle_res"
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# launcher-script: runtime environment for bundled GTK3 on macOS.
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# Expected package prefixes when building the app bundle:
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# Homebrew: /opt/homebrew (Apple Silicon) or /usr/local (Intel)
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# MacPorts: /opt/local
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# Required libraries include GTK3, Pango, GDK-Pixbuf and enchant.
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# Keep DYLD path hacks to a minimum; install_name_tool should resolve most libs.
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if test -n "${DYLD_LIBRARY_PATH:-}"; then
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export DYLD_LIBRARY_PATH="$bundle_lib:$DYLD_LIBRARY_PATH"
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fi
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export XDG_CONFIG_DIRS="$bundle_etc"/xdg
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export XDG_DATA_DIRS="$bundle_data"
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export GTK_DATA_PREFIX="$bundle_res"
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export GTK_EXE_PREFIX="$bundle_res"
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export GTK_IM_MODULE_FILE="$bundle_etc/gtk-3.0/gtk.immodules"
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export GDK_PIXBUF_MODULE_FILE="$bundle_etc/gtk-3.0/gdk-pixbuf.loaders"
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export PANGO_LIBDIR="$bundle_lib"
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export PANGO_SYSCONFDIR="$bundle_etc"
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export GSETTINGS_SCHEMA_DIR="$bundle_data/glib-2.0/schemas"
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export OPENSSL_CONF="/System/Library/OpenSSL/openssl.cnf"
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export ZOITECHAT_LIBDIR="$bundle_lib/zoitechat/plugins"
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APP=zoitechat
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I18NDIR="$bundle_data/locale"
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# Set the locale-related variables appropriately:
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unset LANG LC_MESSAGES LC_MONETARY LC_COLLATE
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# Has a language ordering been set?
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# If so, set LC_MESSAGES and LANG accordingly; otherwise skip it.
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# First step uses sed to clean off the quotes and commas, to change - to _, and change the names for the chinese scripts from "Hans" to CN and "Hant" to TW.
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APPLELANGUAGES=`defaults read .GlobalPreferences AppleLanguages 2>/dev/null | sed -En -e 's/\-/_/' -e 's/Hant/TW/' -e 's/Hans/CN/' -e 's/[[:space:]]*\"?([[:alnum:]_]+)\"?,?/\1/p' `
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if test "$APPLELANGUAGES"; then
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# A language ordering exists.
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# Test, item per item, to see whether there is an corresponding locale.
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for L in $APPLELANGUAGES; do
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#test for exact matches:
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if test -f "$I18NDIR/${L}/LC_MESSAGES/$APP.mo"; then
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export LANG=$L
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break
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fi
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#This is a special case, because often the original strings are in US
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#English and there is no translation file.
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if test "x$L" == "xen_US"; then
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export LANG=$L
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break
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fi
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#OK, now test for just the first two letters:
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if test -f "$I18NDIR/${L:0:2}/LC_MESSAGES/$APP.mo"; then
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export LANG=${L:0:2}
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break
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fi
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#Same thing, but checking for any english variant.
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if test "x${L:0:2}" == "xen"; then
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export LANG=$L
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break
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fi;
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done
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fi
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unset APPLELANGUAGES L
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# If we didn't get a language from the language list, try the Collation preference, in case it's the only setting that exists.
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APPLECOLLATION=`defaults read .GlobalPreferences AppleCollationOrder 2>/dev/null || true`
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if test -z "${LANG:-}" -a -n "${APPLECOLLATION:-}"; then
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if test -f "$I18NDIR/${APPLECOLLATION:0:2}/LC_MESSAGES/$APP.mo"; then
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export LANG=${APPLECOLLATION:0:2}
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fi
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fi
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if test -n "${APPLECOLLATION:-}"; then
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export LC_COLLATE=$APPLECOLLATION
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fi
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unset APPLECOLLATION
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# Continue by attempting to find the Locale preference.
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APPLELOCALE=`defaults read .GlobalPreferences AppleLocale 2>/dev/null || true`
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if test -f "$I18NDIR/${APPLELOCALE:0:5}/LC_MESSAGES/$APP.mo"; then
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if test -z "${LANG:-}"; then
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export LANG="${APPLELOCALE:0:5}"
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fi
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elif test -z "${LANG:-}" -a -f "$I18NDIR/${APPLELOCALE:0:2}/LC_MESSAGES/$APP.mo"; then
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export LANG="${APPLELOCALE:0:2}"
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fi
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#Next we need to set LC_MESSAGES. If at all possilbe, we want a full
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#5-character locale to avoid the "Locale not supported by C library"
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#warning from Gtk -- even though Gtk will translate with a
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#two-character code.
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if test -n "${LANG:-}"; then
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#If the language code matches the applelocale, then that's the message
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#locale; otherwise, if it's longer than two characters, then it's
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#probably a good message locale and we'll go with it.
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if test "$LANG" = "${APPLELOCALE:0:5}" -o "$LANG" != "${LANG:0:2}"; then
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export LC_MESSAGES=$LANG
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#Next try if the Applelocale is longer than 2 chars and the language
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#bit matches $LANG
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elif test "$LANG" = "${APPLELOCALE:0:2}" -a "$APPLELOCALE" \> "${APPLELOCALE:0:2}"; then
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export LC_MESSAGES=${APPLELOCALE:0:5}
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#Fail. Get a list of the locales in $PREFIX/share/locale that match
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#our two letter language code and pick the first one, special casing
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#english to set en_US
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elif test "$LANG" = "en"; then
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export LC_MESSAGES="en_US"
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else
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LOC=`find $PREFIX/share/locale -name $LANG???`
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for L in $LOC; do
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export LC_MESSAGES=$L
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done
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fi
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else
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#All efforts have failed, so default to US english
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export LANG="en_US"
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export LC_MESSAGES="en_US"
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fi
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CURRENCY=`echo $APPLELOCALE | sed -En 's/.*currency=([[:alpha:]]+).*/\1/p'`
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if test "x$CURRENCY" != "x"; then
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#The user has set a special currency. Gtk doesn't install LC_MONETARY files, but Apple does in /usr/share/locale, so we're going to look there for a locale to set LC_CURRENCY to.
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if test -f /usr/local/share/$LC_MESSAGES/LC_MONETARY; then
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if test -a `cat /usr/local/share/$LC_MESSAGES/LC_MONETARY` == $CURRENCY; then
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export LC_MONETARY=$LC_MESSAGES
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fi
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fi
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if test -z "$LC_MONETARY"; then
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FILES=`find /usr/share/locale -name LC_MONETARY -exec grep -H $CURRENCY {} \;`
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if test -n "$FILES"; then
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export LC_MONETARY=`echo $FILES | sed -En 's%/usr/share/locale/([[:alpha:]_]+)/LC_MONETARY.*%\1%p'`
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fi
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fi
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fi
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#No currency value means that the AppleLocale governs:
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if test -z "$LC_MONETARY"; then
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LC_MONETARY=${APPLELOCALE:0:5}
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fi
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#For Gtk, which only looks at LC_ALL:
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export LC_ALL=$LC_MESSAGES
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unset APPLELOCALE FILES LOC
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if test -f "$bundle_lib/charset.alias"; then
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export CHARSETALIASDIR="$bundle_lib"
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fi
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# Extra arguments can be added in environment.sh.
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EXTRA_ARGS=
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if test -f "$bundle_res/environment.sh"; then
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source "$bundle_res/environment.sh"
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fi
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# Strip out the argument added by the OS.
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if /bin/expr "x$1" : '^x-psn_' > /dev/null; then
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shift 1
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fi
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BIN_PATH="$bundle_contents/MacOS/$name-bin"
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if test ${#EXEC_PREFIX[@]} -gt 0; then
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"${EXEC_PREFIX[@]}" "$BIN_PATH" "$@" $EXTRA_ARGS
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else
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"$BIN_PATH" "$@" $EXTRA_ARGS
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fi
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status=$?
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if test "$status" -eq 126; then
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echo "error: $BIN_PATH could not execute on this Mac (possible architecture mismatch)." >&2
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if command -v file >/dev/null 2>&1; then
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file "$BIN_PATH" >&2 || true
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fi
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echo "hint: build ZoiteChat for this architecture (x86_64 on Intel, arm64 on Apple Silicon) or as a universal binary." >&2
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fi
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exit "$status"
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