Modify python3.vcxproj with new preprocessor definitions

Updated the Python plugin Visual Studio project to define Py_NO_LINK_LIB in both Release|Win32 and Release|x64 configurations, so CPython headers won’t auto-link a debug import library like python314_d.lib.

Kept explicit linker input ("$(Python3Lib).lib") unchanged, so linking continues to use the configured Python library from project properties.
This commit is contained in:
deepend-tildeclub
2026-02-15 22:40:12 -07:00
committed by GitHub
parent 5a5daf153e
commit d8cbab3bfc

View File

@@ -29,7 +29,7 @@
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;PYTHON_EXPORTS;$(OwnFlags);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;PYTHON_EXPORTS;Py_NO_LINK_LIB;$(OwnFlags);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(Glib);$(Python3Path)\include;..\..\src\common;$(ZoiteChatLib);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@@ -43,7 +43,7 @@
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PreprocessorDefinitions>WIN32;_WIN64;_AMD64_;NDEBUG;_WINDOWS;_USRDLL;PYTHON_EXPORTS;$(OwnFlags);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_WIN64;_AMD64_;NDEBUG;_WINDOWS;_USRDLL;PYTHON_EXPORTS;Py_NO_LINK_LIB;$(OwnFlags);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(Glib);$(Python3Path)\include;..\..\src\common;$(ZoiteChatLib);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
@@ -68,3 +68,4 @@
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>