Store just the filename if the sound file comes from the default sound dir

And get rid of some hardcoding while we're at it
This commit is contained in:
Berke Viktor
2013-04-28 04:12:00 +02:00
parent ea48d18130
commit a3ba8d575e
4 changed files with 18 additions and 4 deletions

View File

@@ -2231,7 +2231,7 @@ sound_play (const char *file, gboolean quiet)
}
else
{
wavfile = g_build_filename (get_xdir (), "sounds", file, NULL);
wavfile = g_build_filename (get_xdir (), HEXCHAT_SOUND_DIR, file, NULL);
}
if (g_access (wavfile, R_OK) == 0)