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title: Botany
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author: deepend
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category: software
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---
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**Botany** is a tiny terminal game where you grow an ASCII plant that lives on your Tilde home. It thrives when you water it on time, and it sulks—then dies—if you forget.
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## Quick start
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* In a shell, run: `botany`
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* Use the on-screen menu to **Water**, **Look**, **Visit**, **Garden**, **Instructions**, or **Exit**.
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* Your plant and stats live in `~/.botany/`.
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## How it grows
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* Time = score. The longer it lives (and the more generations), the more **ticks** you earn.
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* Stages: **seed → seedling → stages 2–5**.
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* Species appears at stage ≥2, rarity at ≥3, color at ≥4, “seed-bearing” at 5 (you can **harvest** then).
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* Miss watering too long and the plant dies. Typical rhythm:
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* **Thirsty after \~18h**, **dead after \~72h** without water.
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## Watering
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* In the game: choose **Water**.
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## Seeing your plant on the web
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* URL: `https://tilde.club/~username/myplant`
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* Shows status, last watered, and the current ASCII art (including fun holiday art on Oct 31).
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### Opt-out of the web view
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Don’t want your plant visible on the web? Create this file:
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```
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touch ~/.notrackbotany
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```
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The page will show “private” instead of details.
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## Visiting and the garden
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* **Garden**: browse everyone’s plants from inside Botany.
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* **Visit**: see who stopped by and go say hi. Visiting is social; it doesn’t automatically water unless you explicitly do so.
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## Tips
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* Water roughly every 18 hours; set a reminder.
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* Stage 5 lets you **harvest** to start a new generation with bonuses.
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* If a web page looks wrong, launch `botany` once—opening the game reconciles state.
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Grow well, water often, to keep the garden alive.
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